rurik Posted September 14, 2013 Share Posted September 14, 2013 I'm having a strange issue where particles that have geometry copied to them are not showing up in the the reflection of the geo they are colliding on, even though the shader on that same geo is able to reflect other objects in the scene, just not the particles. The geo that is copied to the particles is a metaball. Is there any reason why they wouldn't appear? Thanks Quote Link to comment Share on other sites More sharing options...
vi_rus Posted September 15, 2013 Share Posted September 15, 2013 I guess metaball was the reason. Did you try to convert metaballs to poly? Quote Link to comment Share on other sites More sharing options...
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