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FBX crashes Houdini


BOON

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Hi everyone,

I've been unable to get my scene setup out from Maya 2014 to Houdini with fbx export.

Just for testing, I tried to export a scene consisting of one single cube with simple animation, into Houdini 12.5.427 and 469 using fbx export.

Houdini crashes everytime once I hit the "import" button.

With alembic, the point numbers display "0" on every points. While I middle mouse click on my geometries (also in details view), it shows I have only 1 point, when I have an entire scene setup with whole lots of points.

Edited by BOON
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