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smooth op wont work on particlefluidsurface


octaviuz

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Hi!

houdini newbie here, i use Real Flow a bit so am trying to do meshing in houdini, is pretty good so far, if a bit slow compared to Frost in 3dsmax.

i got a Rf_particle_import -> Particlefluid surface -> group -> smooth

the smooth wont affect the geometery, if i save out the surface as bgeo or obj then groups->smooth works fine

Is there an op i need to have to be able to use smooth?

saving geo out then reloading is a bit cumbersome as i want to tweak settings on particlesurface and also peak...

thanks in advance and excuse my lameness

Octavio

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marty:

thanks for the tips, will have a look at VDB surfacing.

dobin:

i am using filtering but it smoothes out bigger details (drop / tendrils) too much, so i have it on low-ish values, the smooth op i am trying to affect higher frequency bumps.

i found out the if i drop a pointjitter op (scale=0) the smooth op works fine! go figure :wacko:

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