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cvex_bsdf() vtransform


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I was wondering if anyone is having the same issue as me....

I am having problems using vtransform in my cvex_bsdf evaluation function. It does not seem to do anything when transforming 'u' from space:camera to space:object.

If i pass in a matrix with the camera to object rotation(by using dihedral in vex)- then i am able to transform it.

Is this the correct behaviour? do "space:blah" lookups work in cvex_bsdf functions?

thanks

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