revilo3d Posted November 18, 2013 Share Posted November 18, 2013 I'm Using Houdini 13. $F works, $F3 breaks. As soon as I add a number after the $F it breaks. I am watching tutorials where they all do this without a problem. Any tips on why this is working differently for me? Thanks Quote Link to comment Share on other sites More sharing options...
graham Posted November 18, 2013 Share Posted November 18, 2013 I don't think $F3 is valid; only $F and $F4. Use the padzero() expression instead. Quote Link to comment Share on other sites More sharing options...
anim Posted November 18, 2013 Share Posted November 18, 2013 $F3 should work as expected even if it turns red just middleclick on the parm label to see how your expressions are evaluated, you should see it return correctly padded frame number Quote Link to comment Share on other sites More sharing options...
halfdan Posted November 18, 2013 Share Posted November 18, 2013 I don't think $F3 is valid; only $F and $F4. Use the padzero() expression instead. $F<N> for any integer N is valid. You can even do $F200, if you want to get crazy. It's just that we're not special-casing it, like the expression parser, in the syntax highlighting code. Quote Link to comment Share on other sites More sharing options...
revilo3d Posted November 19, 2013 Author Share Posted November 19, 2013 Middleclick reveals what I would expect - and it does work when i create an simple example in a new scene to test - however on several instances it was breaking my geometry writing out wedges and also in other parts of the tutorial. Because of it i just stuck with $F and it would work again, and am unsure in what particular circumstances it was falling me. I'll be sure as soon as I break it again to save the file and post it back here. Good to know about the highlighting Quote Link to comment Share on other sites More sharing options...
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