magneto Posted December 6, 2013 Share Posted December 6, 2013 Hi, I am trying to experiment with it by using it on a simple scenario, but I am not sure what it's used for and there are no examples in the help. Is that supposed to be used for example when you have particles travelling around obstacles towards a target using the shortest, most efficient path for each particle? Any practical ideas would be appreciated. Thanks Quote Link to comment Share on other sites More sharing options...
anim Posted December 6, 2013 Share Posted December 6, 2013 it's used in the Cloud Light SOP to precompute arrival times from light points, in other words how long it takes to get from light point to certain voxel based on speed field that information is then used to compute light intensity/color basically just remap arrival time volumes to light color so it's quite fast to tweak light color, intensity, falloff since arrival times are already computed 2 Quote Link to comment Share on other sites More sharing options...
magneto Posted December 6, 2013 Author Share Posted December 6, 2013 Thanks anim, I will check out the cloud light sop to see how it's used. Can it be used for other stuff like particle targeting, etc? Quote Link to comment Share on other sites More sharing options...
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