Fabiano Berlim Posted December 6, 2013 Share Posted December 6, 2013 Just for curiosity, I was reading some papers about sss hair. I end up finding this great college thesis: http://www.staff.sci..._07_jeffrey.pdf He did a nice description about sss hair: "One simple solution for light transport within a hair volume is shooting a shadow ray from the hair fiber to the light source. By representing the hair volume as a voxel grid (or perhaps by density functions), one can approximate the amount of light reaching the particular fiber." So I decided to give a try. Thanks Jason for the help with the gather function. Warning: It's very limited. It should only take the hair fibers to do SSS, but it's doing for all object in the scene. It can have several kinds of glitches, feel free to improve it. Cheers fake_sssHair.hip 2 Quote Link to comment Share on other sites More sharing options...
stevegh Posted April 4, 2014 Share Posted April 4, 2014 I haven't looked at your file and that link is broken, but have you read this paper? http://cg.cs.uni-bonn.de/project-pages/hairmodeling/documents/dualscattering.pdf Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.