poppy Posted December 7, 2013 Share Posted December 7, 2013 (edited) Hi, I've been trying to figure this out for a few days, but no success. It was a sceen with flip simulation that recieve vel from curve. Somehow my flip decided to completely stop moving around frame 287. I use Houdini 13.0.237 Thanks custom_vel_test.hip Edited December 7, 2013 by poppy Quote Link to comment Share on other sites More sharing options...
poppy Posted December 9, 2013 Author Share Posted December 9, 2013 anyone? Quote Link to comment Share on other sites More sharing options...
LaszloFX Posted December 11, 2013 Share Posted December 11, 2013 Hello, I'm not quite sure what's the exact problem with your scene, because I just simulated it till frame 500 and it did not stop moving for me. But also your "Pop_Vel_from_Curve" digital asset is not working properly, because it's not installed on my computer. My guess is that there might be a miscalculation in that "Pop_Vel_from_Curve" asset that changes the overall velocity around frame 287 in this case. Try to check in the Details View if there are any radical Velocity changes after that stopping frame, that might will indicate where to look for the problem. Sorry I couldn't be more helpful. Quote Link to comment Share on other sites More sharing options...
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