dennisvolkerts Posted December 13, 2013 Share Posted December 13, 2013 seeing the last particle tutorial on sidefx using H13 plus the halloween instancing tutorial instancing seems to work a bit different on particles i think. Im trying to randomize the color of the green channel of all instance particle models. On the (auto created) location_particle Object node - I added a instance node and after that - a material node. -overrides material use local variables ON-baseColor and as a color: rand($PT) does anyone know how to randomize the color? thnx Quote Link to comment Share on other sites More sharing options...
rafaelfs Posted December 13, 2013 Share Posted December 13, 2013 Have you tried rand(instancepoint()) instead of rand($PT)? If I remember correctly it should do the trick. Cheers 1 Quote Link to comment Share on other sites More sharing options...
dennisvolkerts Posted December 14, 2013 Author Share Posted December 14, 2013 thnx for your answere. rand($PT) worked the second time.I also tried your way but it just went black this time. Quote Link to comment Share on other sites More sharing options...
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