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randomice particle color on instances


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seeing the last particle tutorial on sidefx using H13 plus the halloween instancing tutorial

instancing seems to work a bit different on particles i think.
 

Im trying to randomize the color of the green channel of all instance particle models.

On the (auto created) location_particle Object node

 

- I added a instance node and after that

- a material node.

-overrides material use local variables ON
-baseColor and as a color: rand($PT)

 

does anyone know how to randomize the color?

 

thnx

 

 

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