Aaron_ Posted December 21, 2013 Share Posted December 21, 2013 (edited) Hi folks, When i use pscale attribute on points and copy spheres on them, it causes the effect not to work correctly, if i bypass pscale then everything works fine. Is there any solution? I'll attache hip file bullet_pscale.hip Edited December 21, 2013 by Aaron_ Quote Link to comment Share on other sites More sharing options...
mangi Posted December 24, 2013 Share Posted December 24, 2013 (edited) Hi juna ja Well can´t figure out that issues , but if you use the copy stamp methods you will achieve a similar result. It looks like the center of mass are really going BANANA´s with the pscale method. Look into this: http://localhost:48626/examples/nodes/sop/copy/StampStars Cheers Mangi stamp.mov Edited December 24, 2013 by mangi 1 Quote Link to comment Share on other sites More sharing options...
Aaron_ Posted December 24, 2013 Author Share Posted December 24, 2013 Thank Mangi for your help Quote Link to comment Share on other sites More sharing options...
mangi Posted December 24, 2013 Share Posted December 24, 2013 (edited) here is the copy stamp with the random scale if you need to see how it is setup. There are a few warnings ? but , it works.... Mangi bullet_pscale (stamp_random).hipnc Edited December 24, 2013 by mangi Quote Link to comment Share on other sites More sharing options...
Aaron_ Posted December 24, 2013 Author Share Posted December 24, 2013 (edited) Yah, i made random scales with copy stamping, it's slower but works fine Edited December 24, 2013 by Aaron_ Quote Link to comment Share on other sites More sharing options...
mangi Posted December 24, 2013 Share Posted December 24, 2013 Any warnings ??? why did you use the wrangler sop for ??? just wondering why mangi Quote Link to comment Share on other sites More sharing options...
Aaron_ Posted December 24, 2013 Author Share Posted December 24, 2013 I used RBD point object shelf tool and Houdini made by itself Quote Link to comment Share on other sites More sharing options...
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