Shade666 Posted December 24, 2013 Share Posted December 24, 2013 Hi, Here am trying to stop deforming, when obj gets in active rigid-body state. I tried in both in sop n dop level but could'nt get any result. Any one who can plz help me out with this. Also their is one problem, pieces those r non active get effect by active one. Here is the file. Thnxs Deforming Test.hip Quote Link to comment Share on other sites More sharing options...
anim Posted December 24, 2013 Share Posted December 24, 2013 http://forums.odforce.net/topic/17803-is-it-possible-to-activate-rdb-use-deforming-geometry-separately-for-each-obj/ Quote Link to comment Share on other sites More sharing options...
Shade666 Posted December 24, 2013 Author Share Posted December 24, 2013 Hey thnx Anim bt didn't workout same in my case, try checking out my file I did same as was shown in the file or may be could have miss something but pieces still moves after falling and one those r not suppose to be moving from its place. plz anybody can help me out with this its really important to get my work going. Quote Link to comment Share on other sites More sharing options...
mangi Posted December 24, 2013 Share Posted December 24, 2013 Must be getting effected by the GRAVITY. When gravity is Bypass, this is the result Mangi no_gravity.mov Quote Link to comment Share on other sites More sharing options...
Shade666 Posted December 25, 2013 Author Share Posted December 25, 2013 Mangi thaxs, But those pieces should get effected by gravity n when they get gravity effected on them they should stop their deforming without having any effect on other pieces which r nt active RBD Quote Link to comment Share on other sites More sharing options...
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