Ahmed Saady Posted March 12, 2014 Share Posted March 12, 2014 Hi guys i created a pop node in houdini 13 which emit particles on an object everything is ok but now i want to move it to next step which change these particles to water and make render out of it what should i do? Quote Link to comment Share on other sites More sharing options...
yjcnbnbnb200 Posted March 13, 2014 Share Posted March 13, 2014 in flip object configuration panel, initial state there is a parameter called SOP path I think is what you need Quote Link to comment Share on other sites More sharing options...
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