jwhit6142004 Posted March 19, 2014 Share Posted March 19, 2014 So im on one of my last steps on my explosion project, when i realize my volume wont render anything at all. Ive made sure there is a shader attached, there is. I have lights and a camera in my scene. Whats more weird is that it will render the simulation, but when i switch it over to my cached file node then it doesnt pick anything up. What am i missing here? Also this is the message i get when i hit the mantra render button >>>> File "C:/PROGRA~1/SIDEEF~1/HOUDIN~1.427/houdini/soho/python2.6/wranglers\HoudiniEnvLightIFD.py", line 64, in eval_envmap print shader[1] IOError: (22, 'Invalid argument') 03_17_14.hipncFetching info... Quote Link to comment Share on other sites More sharing options...
xray Posted June 11, 2014 Share Posted June 11, 2014 hfs13.0.314, Linux - Works OK for me. I write out the geoemtry in /obj/import_pyro_build1 and then render from your existing Mantra node. Seems OK. Quote Link to comment Share on other sites More sharing options...
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