Doum Posted April 10, 2014 Share Posted April 10, 2014 Hey all, I'm trying to create a network effect(connecting scattered point on a grid together with there neighboring points ) and I'm wondering which method to use. I watched Nick nimble FXPHD video HOU206 Houdini FX TD Fundamentals. Pretty cool, I think I have some hints in one of his tutorial, where he use pointcloud to get the closest point attribute. But in is example he is just getting the second neighbor's attribute and I was wondering how I can loop ( probably using the for loop sop) through iteration of the pointcloud open to add line to multiple neighboring points instead of just one. Maybe I can do this using the findshortestpath sop, but I have no clue how I can achieve that. Any simple example of how I can use this node would be nice . Here what I have so far. I've been able to find the first closest neighbor ptnum. I'm searching the next step... Network_ClosestPoints_v001_dk.hip any help will be appreciate Thanks Doum Quote Link to comment Share on other sites More sharing options...
Doum Posted April 10, 2014 Author Share Posted April 10, 2014 I start playing with connectadjacentpieces sop and it look to give what I was searching to do Quote Link to comment Share on other sites More sharing options...
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