breadbox Posted April 12, 2014 Share Posted April 12, 2014 Is there a way to pass through mesh point attributes through an isoOffset > Scatter. I tried to copy the color back onto the scattered points after the isoOffset using attrTransfer, but the result is banded. I could make the mesh much higher res from subdividing the input, but wondering if there is a simpler way to interpolate this result better? I was thinking of creating a volume with the color attribute as the density, and then copy that back to the points using a pointcloud lookup in a VOPSOP, I'm not exactly sure how to create the volume with point color. Maybe there is even a better way? attached is hip IsoOffset_PromoteAttr_V1.hipnc Quote Link to comment Share on other sites More sharing options...
eetu Posted April 12, 2014 Share Posted April 12, 2014 Have a look at the AttribFromVOlume SOP. Quote Link to comment Share on other sites More sharing options...
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