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A Cop node similar to Nuke's VolumeRays Node


avak

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Hi guys, I am looking for a way to do volumetric Ray light effect similar to (VolumeRays node of Nuke, ) inside cop so I don't need to leave houdini for just adding this effect, I am sure many other people are curios about it, so please share your work flow, idea  or digital assets to solve this for all others. Thanks

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