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Flipsolver and particles age dead


crow

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Flipsolver and particles age dead


I have a idea is generate splash by ocean surface mesh.
first get border mesh form the ocean mesh and collision mesh,
and emitter particles by this mesh. but i can't find particles dead by particle age?
So what can i do?  maybe this is bad idea.
i'm sorry!because my english is so bad.
 

post-11461-0-12076000-1398076517_thumb.j

post-11461-0-35513200-1398076527_thumb.j

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