Hello world Posted April 29, 2014 Share Posted April 29, 2014 Hi any one experimented with volume lights with pyro. its new to me and I am not sure how to set it up to get that working.tried with the example file.But it doesnt seem to work.Would be great if someone shares a hip file.Cheers Quote Link to comment Share on other sites More sharing options...
wick3dParticle Posted April 29, 2014 Share Posted April 29, 2014 Hello world; It's fairly straight forward. If you create a pyro sim from a shelf tool, just select the geometry network that imports your pyro fields back to sops, and use the volume light shelf tool. It uses a volume shader and a geometry object (your pyro geometry) and renders light using the two. Hope that helps, Ilan Quote Link to comment Share on other sites More sharing options...
cwalrus Posted March 16, 2016 Share Posted March 16, 2016 Hey there- that doesn't seem to work for me. Can you tell me what I"m doing wrong? VolumeLight.hipnc Quote Link to comment Share on other sites More sharing options...
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