philbu Posted May 6, 2014 Share Posted May 6, 2014 Hi guys, I’m new to this forum and to houdini I am working on a setup to fracture a tower consisting of a couple of pillars and platforms. My setup of the pillars basically looks like this:-geo -file -copy -foreach - subnetwork - fracture setup - subnetwork - glue setup -dopimportThe goal is to have as many pillars to fracture as I want (on top of each other to form a tower), but the problem is, that if there are more than 1 pillar, the dynamics behave very strange (if one pillar is hit by something all of them react etc...). I think the problem is that the voronoi fracture creates a name attribute for each piece which is used by the dop network, but if there are 2 copies, I have 2 pieces with the same name. Maybe there is a way to name the pieces accordingly to their pillar (like: pillar1_piece01). I've tried using a connectivity node (before the foreach node) to create a attribute "copynumber" but I don't know how I can access it in the voronoi fracture node where the names are set. But this is just my assumption, maybe there is a whole other problem with this setup, but I hope that my problem is understandable and that somebody can help me out Quote Link to comment Share on other sites More sharing options...
philbu Posted May 7, 2014 Author Share Posted May 7, 2014 no need to reply anymore, I found the solution by myself Quote Link to comment Share on other sites More sharing options...
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