kgoossens Posted May 20, 2014 Share Posted May 20, 2014 Hi, When I try to snap an object's position to a point it seems to snap to the offset I have with my mouse pointer in relation to the handle. This makes it impossible to have an accurate snap. Is there a way to avoid this without have to resort to point expressions to get the position? Cheers Quote Link to comment Share on other sites More sharing options...
Guest tar Posted May 20, 2014 Share Posted May 20, 2014 (edited) Many are hoping this is fixed in the next Houdini. Edit: does it work for you to first snap the handle, to a point, using '"' key, then drag that to line up your snap? Edited May 20, 2014 by tar Quote Link to comment Share on other sites More sharing options...
kgoossens Posted May 20, 2014 Author Share Posted May 20, 2014 Hi Marty, I see that the pivot is snapping as it should, but I'm a bit lost on how to continue from there on. Cheers Quote Link to comment Share on other sites More sharing options...
Guest tar Posted May 20, 2014 Share Posted May 20, 2014 (edited) it could be a bug. If you then drag the centre box of the handle, after you have press'"' again to lock it to the geo, it should snap to other geo based on the snapping option selected on the toolbar i.e. point, primitive etc. Make sure to run one of the latest versions of Houdini as snapping was improved Edit - some quick testing, obj level level snapping seems very intuitive and works well, geo level snapping seems to snap to an invisible grid sometimes. Edit2: the invisible grid only appears to affect point snapping. Edited May 20, 2014 by tar Quote Link to comment Share on other sites More sharing options...
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