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maya 2014 export face sets (or different shading groups) to houdini


jumper

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I have simple maya2014 scene of a box where I have attached different materials to different faces. I have also made corresponding sets (quicksets) of the faces in maya. How do I export the box with alembic so that I can automatically pick up these different shading groups or material quicksets in houdini.

 

I have attached the maya scene. 

I have also included a houdini scene where groups are made in houdini so different faces have different materials - I would like to import the alembic from maya remove the group nodes in houdini and automatically read attributes generated from maya which will allow me to attach different materials. Is this possible?

 

Thanks!

Stephen

 

 

redBlueFaces.ma

redBlueFaces.hip

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