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Hello,

 

i've a POP Solver with particles and a Static Solver of a static object on which the particles should collide. Also i have a popCollisionDetect which writes the hit infos in the particle point attributes.

 

Allways when i put on the static solver there will no hit attributes be written.

 

How can i get these hit attributes when i you a Rigid Body Solver or a Static Solver?

Is where a way?

 

Thanks!

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