MorhafMehena Posted June 20, 2014 Share Posted June 20, 2014 Really quick question; where's the keep only points sop (the one that deletes everything but the points so you only mesh the particles without any fields), and what is its actual name? Can't seem to find it anywhere.. Quote Link to comment Share on other sites More sharing options...
rayman Posted June 20, 2014 Share Posted June 20, 2014 use Add sop and check Remove Geometry But Keep the Points option Quote Link to comment Share on other sites More sharing options...
pbarua Posted June 24, 2014 Share Posted June 24, 2014 Or Delete SOP just turn on "Keep Points". Quote Link to comment Share on other sites More sharing options...
Skybar Posted June 24, 2014 Share Posted June 24, 2014 (edited) Or better yet, in an Attribute Wrangle SOP set to run over primitives: removeprim(0, @primnum, 0); If you are removing volumes and not polygons though, you probably want to set the last integer to 1. That removes the points connected to the primitive being removed, in the case of volumes where it always has 1 point you probably want that removed as well. Edited June 24, 2014 by Skybar Quote Link to comment Share on other sites More sharing options...
MorhafMehena Posted June 27, 2014 Author Share Posted June 27, 2014 Thanks guys, it seems all 3 methods are working! It didnt make that much of a difference though.. size went from 292Mb to 282Mb. Probably because all the detail attributes were still there (vel, timescale etc, but I think I need those now to emit my splash particles from). Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.