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Beach Tank floating objects issue


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Hi Guys,


I am trying to setup a beach tank with floating objects in it.


Essentially the problem happens when I add rocks to the beach, and make a table cloth mesh with everything to collide with the particles. At this point the floating objects start misbehaving by not colliding properly with the particles. If I go back to a flat beach mesh, then everything works as expected.


Find attached a the hip file, with a switch inside the beach node to see the beahviour.


Any help would be appreciated!





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