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post-fracture with make breakable tool


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Hello everyone, instead of pre-fracture the object, I am curious about post-fracturing with make breakable tool from the shelf.

I created a simple scene with two spheres falling down on a box. The fracture only happened once when the first sphere impacted the box, and nothing happened when the second sphere falling after the first one.

I found out after the impact, the original box was separated into a number of box_pieces, and I think the sop path still pointed to the old box so it may be the reason that nothing happened for the second impact.

Please correct me if my thought is wrong. However, I don't know how to manipulate the data/path so that it can make several impacts at different time.

Thanks in advance for anyone who shed the light on :) :)

fractureParm_test_v001.hipnc

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