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landscape shifts again, Blackmagic buys Eyeon


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As a Nuke user, this is good news. Nuke is fantastic but now suffers from feature bloat, half-baked implementations (Modelbuilder anybody) and is too bloody expensive whereas Eyeon has a great product at a much better price. While Eyeon never got marketing, BMC does. It handled the DeVinci relaunch beautifully so I'm hopeful, Nuke may have real competition again. I kind of wish SideFx had taken a look at buying them but honestly, I just can't see compositing in Houdini.

 

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Agree, Nuke 9 is amazingly good - on OsX Yosemite it is kicks butt! Very surprised and delighted to put it mildy.

 

So what do you mean feature bloat, and half baked implementations... this isn't the opposite of my experience; practically using every new feature that comes out..within the context of a compositing application it works really well. 

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I was getting at the emphasis on editing tools, color grading tools, Hiero etc. To be fair that's NukeStudio but that product also sets their top-tier pricing. I do think motion builder in 8 isn't ready for prime time but like all of this, your milage may vary.

I'm curious, do you find yourself using particles in Nuke that much?

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Nuke's particles are running a different race compared to Houdini but are good for bullet hits, snow etc. i.e. non-complex effects.

 

I do agree there are better tools out there but on the whole it works pretty well.  For instance I'll use SynthEye's for tracking instead of NukeX camera tracker 95% of the time, Neat Noise reduction 100% of the time compared to Nuke's Noise reducer.  hmmm maybe you are right if I think about it too much  :D

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Very interesting - I wonder if this means support for Fusion on more platforms in the future? Seems that a company like Blackmagic would want to have proper Mac and Linux versions available at some point. Technically Fusion does currently run on Linux but my understanding is that it's a specialized WINE wrapper and not a proper port, so it'll be interesting to see if Blackmagic takes aim at improving that situation. 

 

In any event, I'm quite satisfied with a combination of After Effects and Nuke for my own work, but I'll give Fusion a go if there's ever a Mac version available. 

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Out of interest, those who have used Fusion, how is it's toolset compared to Nuke?  i.e. camera tracker, does it have an object tracker, 2d tracker, defocusing, blink style programming, deep comping, roto, retouch etc.  

 

Would be good to hear how it compares as a compositing solution, not as a 3d artist's add on to test comps.

 

thanks!

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Guest mantragora

http://manual.eyeonline.com/eyeonmanual/fusion/tool-reference

 

Nuke feels like Maya for me. Clunky interface with not a good workflow. Fusion have better flow. It just feels natural. More fluid. I can get faster results from it than from Nuke.

 

The only thing I like in Nuke is connecting nodes to view with numeric keys. There is a ton of things I like in Fusion. Starting from interface. I feel like I can experiment faster and easier in Fusion. I also feel that Fusion is more procedural than Nuke. You have more opportunities to reuse stuff.

 

But I'm not a compositor and I also have less experience with Nuke so my point of view may be a little skewed.

Edited by mantragora
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Nice, sounds good.  it's the part that handles real-cinematography that will be of critical interest.  e.g. Nuke9 is a seriously good upgrade in it's optical flow.

 

Blackmagic Design is a great company; what they are doing with Resolve is crazy good, can only think that Fusion will be a serious competitor from now on for Nuke and After Effects. Grant Petty sent us some of his first broadcast boards for Tvc work in Final Cut Pro, start of year 2000. We were convincing clients they didn't need a Flame anymore. Maybe now its time to convince them they don't need Nuke anymore :)

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Guest mantragora

What is the price of NukeX 9? :) Compare it to Fusion7. The only thing missing in Fusion is 3DTracker, but with this price difference you can buy better one separately.

 

Another thing that I like in Fusion are Digital Ass... errr... Macros. In Nuke you can create ToolSet which will just create the same nodes you selected not as one node, but in Fusion you get one node from selected nodes with only some parameters exposed like in Houdini DA. Maybe there is something like this in Nuke, but as I said, I'm not  a heavy Nuke user.

 

 

EDIT: Ok, you can group nodes in Nuke and then make ToolSet, but still, not as cool as in Fusion :D

Edited by mantragora
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Yeah NukeX9/Studio will be the cost of a small car thank you very much! Once it's paid though maintenance is ~1.5k /yearly

 

Nuke has the DA biz done pat-  gizmos - expose parameters etc. 

 

Blink scripts are very interesting. Without leaving Nuke they are into compiled to C++, SIMD code or OpenCL , can be protected when you publish, can use CPU vectorization or the GPU.

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Guest mantragora

Nuke has the DA biz done pat-  gizmos - expose parameters etc. 

 

Or you can group nodes and then create TooSet :).

 

Blink scripts are very interesting. Without leaving Nuke they are into compiled to C++, SIMD code or OpenCL , can be protected when you publish, can use CPU vectorization or the GPU.

 

http://www.vfxpedia.com/index.php?title=Eyeon:Script/Reference/Applications/Fuse

http://www.vfxpedia.com/index.php?title=Eyeon:Script/Reference/Applications/Fuse/OpenCL_Fuse_Reference_Manual

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  • 1 month later...

I think Blackmagic has taken a page from Apple's playbook and is building a hardware/software ecosystem for media production.

 

It's strange that there's no trial version for Macs at the moment but you can buy the full version? 

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