GrayHare Posted November 11, 2014 Share Posted November 11, 2014 (edited) Hi all, I have done a heavy explosion in last week. shot is around 80 frames but I got my computer power off after I only wrote 50 frames to disk. I noticed there is a explicit cache choice available in dopnet setting, but seems like it only support .sim files. Is anyway I can make use of my bgeo which have been cached out already and let pyro solver does the computing base on them? Any suggestion is much appreciated . Edited November 11, 2014 by GrayHare Quote Link to comment Share on other sites More sharing options...
Guest tar Posted November 11, 2014 Share Posted November 11, 2014 never heard that .bgeo can do that. Quote Link to comment Share on other sites More sharing options...
GrayHare Posted November 11, 2014 Author Share Posted November 11, 2014 (edited) thanks marty! I found the solution to deal with it from someone's post. There is no business of explicit cache function. I just feed the begos I got before to [initial state](in dopnet) then doing render work in dop import sop, houdini will continue to simulate. However there is a little different from the post said. It the dopnet only needs the last frame, but in my case the dopnet only works if I imported my whole bgeo sequence.Also I think my topic is kind of misunderstanding due to my Ignorance, so I changed it. Edited November 11, 2014 by GrayHare Quote Link to comment Share on other sites More sharing options...
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