Furbi Posted November 19, 2014 Share Posted November 19, 2014 Hey odforce, This may be a newbie question so I apologize in advance but I've been trying to work out this problem for a while now and cant seem to get it... I'm rendering out some pencils sitting in a pencil case with crayons. I've wrote out a one frame of them sitting in the pencil holder taken from a more complicated scene where they are acutally shot out of the case/shattered. So I rendered a one frame of them sitting on the table before the explosion. When I exported them to the new scene where it is the establishing shot I'm starting to get noticeable render issues with the geometry. At this time I won't be uploading the hipfile, but if you believe it will help I will gladly reorganize/attach it. When merged with pencilcase/pencils/crayons it displays in the merge "a mismatch of attributes has been detected..." so on, I have tried using the Vertex/Point node to fix this but am still getting black geometry. Reversing also seems to not help. Thank you! It should also be noted I rendered a bgeo file of the Pencils/Crayons/ shattered by the vornoi... but all the materials have been copied/pasted into the file so it shouldn't be the issue - right? Sorry odforce, thank you! Quote Link to comment Share on other sites More sharing options...
Guest tar Posted November 20, 2014 Share Posted November 20, 2014 It looks like two copies of the same geometry being rendered. This artefact happens when you have co-planar/coincident geometry. Quote Link to comment Share on other sites More sharing options...
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