DocWhite Posted December 11, 2014 Share Posted December 11, 2014 Hello guys! I would like to ask you what do you think it would be the best approach to absorb a volume in a DOP simulation in Houdini. I thought of one but it might be wrong: Creating a spherical volume, then with Volume VOPS storing the gradient into an attribute and using it as a scaled force inside the DOP network. What do you think? Is there any other approach it comes to your mind? Thanks! Quote Link to comment Share on other sites More sharing options...
Annon Posted December 11, 2014 Share Posted December 11, 2014 Just emit negative divergence into the sim. I have created you a scene, but keep forgetting I can't send anything out from my work machine. Message me if you want the scene and I'll create you one at home. C 1 Quote Link to comment Share on other sites More sharing options...
ryew Posted December 11, 2014 Share Posted December 11, 2014 As Christian says, divergence will work and result in a suction-type effect on the sim to the location of that field. If you just want the volume to disappear as it hits a particular object/objects you can turn that geo into a fluid Sink; 1 Quote Link to comment Share on other sites More sharing options...
DocWhite Posted February 3, 2015 Author Share Posted February 3, 2015 Just emit negative divergence into the sim. I have created you a scene, but keep forgetting I can't send anything out from my work machine. Message me if you want the scene and I'll create you one at home. C Hello, sorry for the very late reply. I didn't get any email notifying that I had new messsages on odforce. My apologies for that. Thanks for your answer Christian! I will send you a private message now, I would like to see your approach. I got some feedback from other people and they recommended me this: - Pump to suck it around - Expand set up in reverse to allow the gases to compress as they get sucked toward a point. Don't forget this as you can only compress smoke so far without divergence in reverse. - Sink to evaporate the smoke So it matches with what Ryew says. Quote Link to comment Share on other sites More sharing options...
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