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Maya render is pixelated


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hi everybody

 

After a along time i tried to comp my sequence in Houdini but i am totally get upset. my whole sequence came out from Maya is pixelated (find in image) i change every thing but nothing help. even i off, "fast interactive cooking". no use.my renders are coming out like this (find in image).

 

please can anybody give idea whats wrong with Houdini or my understanding or i should attache with nuke or fusion. Houdini is not for any comp.

 

thanks friends for helping me earlier.

post-12314-0-91022900-1421681832_thumb.j

post-12314-0-61436000-1421681858_thumb.j

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It's impossible to see the problem when you post scaled down jpeg images. From your screenshot, are you're asking in COPs is to load the image and apply some gamma on top right? If it's pixelated already, my guess is that the input images have already been quantized even before being loaded into Houdini.

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                   Thanks a lot Mr edward for helping me out. Please find some more images. I am just importing the image in COP but question is why i am getting very low image quality.Even same happening when i am rendering from the COP .

 

Please find the image i am comparing with fusion.I am sure there is something I am missing.

 

 

post-12314-0-04748900-1421736689_thumb.j

post-12314-0-90724600-1421736697_thumb.j

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yeah .exr doesn't seems have that problem. In others thread my friend are saying its a bug of prestigious houdini. how it could be a bug its most simple or a basic thing(importing file for compositing). And why side effects don't want us to comp in tiff or tga , its silly.

 

      Anyway when i am rendering image into .exr and importing in houdini, i got increased gamma and same time not getting any COPs for color space. so solution is, i should attache with nuke or fusion only.

Edited by Elena_ DeCosta
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 Thanks pezetko ,yeah its banding. Yes some how your way just did the job but curious to know is this  the way to comp (prcedural process) in houdini. OR its trick to solve the issue. Actually i have many import COPs (i.e 20 to 30). And again i will put convert and gamma COP with every Import COPs , i am afraid it could be problem of memory.

 

but again thanks.

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