Gubkin Posted January 24, 2015 Share Posted January 24, 2015 HelloI have a fractured geometry and I want to glue lets say every 3 nearby pieces into one to create more interesting pieces.I also want to do that in a procedural way, so that I will be able to plug any fractured geometry and it would still work.I don't have an example file because I have no idea how to approach this.. Any ideas? Thanks. Quote Link to comment Share on other sites More sharing options...
edward Posted January 24, 2015 Share Posted January 24, 2015 What you want is to create a constraint network. Quote Link to comment Share on other sites More sharing options...
Gubkin Posted January 25, 2015 Author Share Posted January 25, 2015 Thank you edward for your reply. I saw the tutorial and then a few more looking for a simpler solution and I found out about clustering in the voronoi fracture node and that is how I did it. Quote Link to comment Share on other sites More sharing options...
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