jkunz07 Posted February 3, 2015 Share Posted February 3, 2015 Is there any supported workflow to use the xformpieces node while also transforming vertex normals as well? Looking around inside the node, it looks like only point normals are supported, maybe I'd have to find a way to transform the vertex normals outside of the otl. Quote Link to comment Share on other sites More sharing options...
jonp Posted February 3, 2015 Share Posted February 3, 2015 If you have an "orient" attribute on your xform points you can just rotate your original vertex normals with it using the qrotate VOP or the qrotate function. 1 Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted February 3, 2015 Author Share Posted February 3, 2015 Thanks! That worked out quite nicely 1 Quote Link to comment Share on other sites More sharing options...
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