frankengen Posted February 11, 2015 Share Posted February 11, 2015 Smoothing and subdividing gives me spikes basically i need to make a tear like that and i cant undesrsant why im getting these spikes, can anyone helpe pleas? Thank you in advance, thanks Frank. FuseFail_01.hipnc Quote Link to comment Share on other sites More sharing options...
ayidi Posted February 11, 2015 Share Posted February 11, 2015 It seems it's a bug change the subd algorithm Quote Link to comment Share on other sites More sharing options...
frankengen Posted February 11, 2015 Author Share Posted February 11, 2015 i did that but the smooth ends up more square :/ thanks though. a bit strange really Quote Link to comment Share on other sites More sharing options...
ayidi Posted February 11, 2015 Share Posted February 11, 2015 However, it would be best to change the polygonal model. Quote Link to comment Share on other sites More sharing options...
ayidi Posted February 11, 2015 Share Posted February 11, 2015 You are still going to get artifacts if you don't change the model, non-planar quads and n-gons are not going to give you good results. Quote Link to comment Share on other sites More sharing options...
frankengen Posted February 12, 2015 Author Share Posted February 12, 2015 I see, thank you so much for your help Quote Link to comment Share on other sites More sharing options...
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