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Ways to keep point normal around after fuse SOP


rich_lord

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When I scale down primitives so I get a point in the center of each one, I end up with a bunch of points there.

 

So I try to use the fuse SOP to reduce the points to just 1 per primitive.

 

However now I loose my normal! Ive tried everything I know of to get it back, but cant do it without computing it again from scratch. In the attached example this is simple, but a bit of a pain on more complex examples.

 

Whats the best workflow for this? 

 

I've attached a very simple example. (H13)

 

Thanks!

fuse_issue.hip

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