MilanSuk Posted February 20, 2015 Share Posted February 20, 2015 (edited) BulletSOP is implementation of Bullet library (bulletphysics.org) inside SideFx Houdini (sidefx.com). It's a plugin for creating incredibly large rigid body simulations on average PC. The Tool is very powerful, flexible and speed is very impressive as well as memory footprint.The plugin is free and without limits! So you can create truly stunning massive simulations. BulletSOP is compiled for Houdini production builds. It includes many example scenes (beginner -> professional) which are probably the best learning resources. Main features: - Bullet RBD Solver - Support for multiple Broadphases, Constraints Solvers - Loading data from previous frame - Geometry decomposition (Tetrahedra, Voxels) - Static/Animation body - Convex Hull - Compound Hull - Deform static Hull - Primitive Hulls - Constraints (auto-generating, spring, 6DoF) - Collisions Groups - Object Forces - Point Radius Forces - Delete Duplicity data - Instancing - Emitting system - Includes many example scenes for studying - Support for Windows(64bit), Linux(64bit) and OSX(64bit) Links: Houdini: www.sidefx.com LinkedIn: www.linkedin....Houdini-4796605 More author's videos: vimeo.com/user3251535 Create freely, simulate quickly and enjoy fully! Best wishes, Milan Suk Download BulletSOP v2.0.15 for Windows, Linux: http://bit.do/BulletSOP_v2_0_15 Edited January 31, 2017 by MilanSuk Quote Link to comment Share on other sites More sharing options...
MilanSuk Posted February 20, 2015 Author Share Posted February 20, 2015 OSX version is not included! It will come later! Quote Link to comment Share on other sites More sharing options...
pbarua Posted February 20, 2015 Share Posted February 20, 2015 Thank you Milan to put effort to develop such a powerful tool. Last time I used BulletSOP it has constraint limit. Is that removed? Quote Link to comment Share on other sites More sharing options...
cubiccube Posted February 20, 2015 Share Posted February 20, 2015 This just made my day. Thanks Milan! Quote Link to comment Share on other sites More sharing options...
MilanSuk Posted February 23, 2015 Author Share Posted February 23, 2015 I have this one crazy idea - new business model for BulletSOP:1) What If BulletSOP goes open-source for users who work with Houdini versions - Indie, Education and Apprentice. They will be able to customize/compile it so They will not dependent on me.2) Those who have commercial versions(Houdini, Houdini FX) will be prohibited to compile source code OR use binary versions of BulletSOP(except testing period)! They will have to buy it(pay once and then can customize/compile/use it for unlimited time)Of course nothing will change for users who have access to source code now.BulletSOP 3.0(GPU) is comming!What do you think? There are any licenses/softwares using this model? Quote Link to comment Share on other sites More sharing options...
Guest tar Posted February 23, 2015 Share Posted February 23, 2015 Could be interesting, I would like to test the OsX version as it appear that Bullet in H14 is currently 2x slower on OsX vs Linux. Bug submitted Bug ID=67171 Quote Link to comment Share on other sites More sharing options...
micky25 Posted March 20, 2015 Share Posted March 20, 2015 I have this one crazy idea - new business model for BulletSOP: 1) What If BulletSOP goes open-source for users who work with Houdini versions - Indie, Education and Apprentice. They will be able to customize/compile it so They will not dependent on me. 2) Those who have commercial versions(Houdini, Houdini FX) will be prohibited to compile source code OR use binary versions of BulletSOP(except testing period)! They will have to buy it(pay once and then can customize/compile/use it for unlimited time) Of course nothing will change for users who have access to source code now. BulletSOP 3.0(GPU) is comming! What do you think? There are any licenses/softwares using this model? It sounds like a great idea. By the way, any news of the OS X Version? I would like to try it out! Thanks Quote Link to comment Share on other sites More sharing options...
VFXsangbiao Posted May 1, 2015 Share Posted May 1, 2015 How to install the Linux BulletSOP? Quote Link to comment Share on other sites More sharing options...
MilanSuk Posted May 6, 2015 Author Share Posted May 6, 2015 How to install the Linux BulletSOP? All info is in readme file section 1.1 It's 64bit only and You need to have specific Linux distribution, othrewise it will not work! Quote Link to comment Share on other sites More sharing options...
akelian Posted July 31, 2015 Share Posted July 31, 2015 Awesome work Milan. I have hard times trying to compile it for Mac using Chis Rydalch's unstructions. Did it changes on this version? I've used it on mac in the past. Quote Link to comment Share on other sites More sharing options...
goldleaf Posted August 1, 2015 Share Posted August 1, 2015 Awesome work Milan. I have hard times trying to compile it for Mac using Chis Rydalch's unstructions. Did it changes on this version? I've used it on mac in the past. Hey Sven, I'm not sure what changed either, I wish I could have figured it out :/ But if you (or anyone else!) does manage to do it, be sure to open a pull request on the github repo and update the instruction. Good luck! Quote Link to comment Share on other sites More sharing options...
Guest tar Posted October 18, 2015 Share Posted October 18, 2015 Could be interesting, I would like to test the OsX version as it appear that Bullet in H14 is currently 2x slower on OsX vs Linux. Bug submitted Bug ID=67171 FWIW H15 has solved this bullet bug - OsX is now up to speed. Nice Quote Link to comment Share on other sites More sharing options...
unitmotion Posted February 14, 2016 Share Posted February 14, 2016 add for H15 Quote Link to comment Share on other sites More sharing options...
MENOZ Posted February 14, 2016 Share Posted February 14, 2016 any news about bulletSOP 3 on GPU ? Quote Link to comment Share on other sites More sharing options...
Guest tar Posted February 14, 2016 Share Posted February 14, 2016 bulletSOP 3 will require bullet v3 which isn't ready yet. 2.83 is the latest. with some sample GPU examples. http://bulletphysics.org/wordpress/ Quote Link to comment Share on other sites More sharing options...
undermoonsolo Posted August 4, 2016 Share Posted August 4, 2016 Could you please release a version for Houdini15.5?? I really need it.Thanks a lot! Quote Link to comment Share on other sites More sharing options...
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