Jump to content

World XYZ orienatation


Ramy

Recommended Posts

Hi there , i am a Houdini noob so my question could be stupid.....
i have to make a 3D city so i started learning houdini and now i am learning procedural city by CMIVFX there is this small detail that is bothering me which is why the world XYZ orientation on his viewport is oriented like 3Ds MAX (Z is the upward ) while in my viewport (Y upward ) ??

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...