HAtillaMentes Posted February 24, 2015 Share Posted February 24, 2015 Hello, My name is Atilla. I'm a new member of this forum and also new in Houdini. I wanted to introduce myself as it is my first post here. I made a pop sop which includes some particles spawned from a sphere and gave them an outward velocity. Now what I'm trying to do is using them in a basic rbd setup containing a ball and drive the ball with those particles like it's exploding. I've searched the forum but because I'm new I think I coudn't even search for what I was looking for . Can anyone show me a way to do so. Thanks; Quote Link to comment Share on other sites More sharing options...
prashantcgi Posted February 24, 2015 Share Posted February 24, 2015 (edited) I created a sample file, i'm not sure this is what exactly u are looking for. I tried using particle as force in rbd in this file. Points_as_force_in_RBD_feb24_v001.hip Edited February 24, 2015 by prashantcgi Quote Link to comment Share on other sites More sharing options...
pbarua Posted February 24, 2015 Share Posted February 24, 2015 Here is an example to use points as force in dops. I did it for both rbdpackedobject and rbdobject. There are some other methods to do so but this one is easiest one for you. pop_as_force_in_rbd.hip Quote Link to comment Share on other sites More sharing options...
HAtillaMentes Posted February 24, 2015 Author Share Posted February 24, 2015 Thanks a lot. Pradeep's example helped me. Prashant I coudn't understand the project because it's too complex for me right now but thanks for both replies. Appriciated. Quote Link to comment Share on other sites More sharing options...
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