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animated geometry in sop to rbd


aley

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Hi all

 

I have sop which has a animated piece of geometry which I then turn into a rbd inside the dop network I turn ~Use Deforming Geometry so t5hat it picks up the animation but this seems to add way too much velocity to the rbd, Ive tried laying down a trail sop and setting to write velocity then dividing the velocity by a arbitrary number but nothing seems to work , any help would be much appreciated.

 

Thanks

 

Alex

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