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How to create a Rigid Body Emitter


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hi all

How to create a Rigid Body Emitter ?

 

I am trying to create an effect that requires particle emitter controls with the emitted objects to behave like

Rigid Bodies(Bullet Solver). Instancing does seem to give any options to achieve this effects. Is there a way to emit or generate rigid body objects from an emitter? If not is there another way to generate the rigid objects with emission rate and speed control. Any help would be greatly appreciated.

 

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