Jump to content

Mercury Fluid in FLIP


Recommended Posts

How to achive a mercury type fluid effect? The fluid should has high surface tension (trying to form spherical shapes) but at the same time to have the elastisity of a liquid (more than normal mercury). In my tests I use surface tension but unfortunately it will not work as supposed and on high values will try to bring close particles together but the fluid will not keep its form and particles eventually will overlap. Then I use some viscosity to help it keep its form but then I am losing any elastisity, which I need especially on collisions.

How this effect can achived in flip if possible?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...