yuko Posted March 30, 2015 Share Posted March 30, 2015 (edited) Hi. First, sorry for my poor English. I'm new to Houdini. I started to use Houdini a month ago. I wanna render point color in MAYA. Then I'm trying to export vertex color from Houdini to MAYA. I use alembic format to export geometry from Houdini and use SOuP (ArrayToPointColor) to convert point color to vertex color. In MAYA, I can see values attached to the “red” “green” and “blue” vertex attributes on mesh. but if i connect it to mentalrayVertexColor and render, nothing happened. Does anyone know why it doesn't work and how to do this? I saw these pages: http://www.toadstorm.com/blog/?p=240 http://forums.odforce.net/topic/16272-alembic-primitivepoint-colors-to-maya/ I set vertex attribute in Houdini, and geometry is changing its topology. Thanks, Yuko Edited March 31, 2015 by yuko Quote Link to comment Share on other sites More sharing options...
yuko Posted March 31, 2015 Author Share Posted March 31, 2015 problem has solved!I imported abc file with command "AbcImport -rcs Filename " thanks, Yuko Quote Link to comment Share on other sites More sharing options...
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