Jump to content

Two glue constraint weird behavior


Midway83

Recommended Posts

Hello guy ^^

 

I have a problem. I try to break one vase against another one. But the glue constraints behaviors are weirds :/

I check all my relative links and my two constaints data name. I don't understand how this constraints works together :/

First, my vase on the floor is immediatly broken and I don't really know why. When I have only this vase, the glue seems to works.

Please help me ! :x 

 

I attach my scene with the obj, maybe there will be some broken link for shader but I think it's good. (made with Houdini 14).

 

NKQR7F1.png


xsPmTfS.png

 

Thanks :P

twoglueconstraintsgbove.zip

Link to comment
Share on other sites

Also, note that in Houdini 14 you can use the DOP Object name in the constraint network (e.g. "vase02/piece0") to avoid these name conflicts. The shelf tools (RBD Glue Object and Glue Adjacent) will set this up for you by default.

Link to comment
Share on other sites

hum ok ^^ I'm not sure I understand but thanks lol 

Maybe I must use shelf more often, but I prefer sometimes make thinkgs node by node (if I learn how to do it). ^^" But now I have another problem and I prepar another post .... ^^"

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...