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Source geo scale for FLIP Fluids emitter


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Hi guys.


Just a question about the source geo for FLIP fluids emitter. I had a scene modelled to scale and I had this source geo that is of an extremely small scale (0.02,0.0114,0.02). However, when I use the shelf tools, the source fluids automatically scales up to 0.9,0.9,0.9.

How do I actually use my original size to make a fluid emitter?  Thanks!




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