alanbogana Posted April 22, 2015 Share Posted April 22, 2015 (edited) Hi all, I'm exporting a meshed Pyro simulation (Heat source) from Houdini in order to import it to 3ds Max - Vray using Alembic ROP (via PyroFields --> blast --> IsoOffset (Iso Surface and Volume Sample) --> Alembic ROP). Everything seemed fine, but strangely in 3ds Max the meshed animation every 5 frames there are 2 frames that repeats creating a sharp transition with the following frame and this is not correct (for example frames 50-51, frames 56-57, frames 63-63 are the same, in a simulation of flames...). Both 3ds Max and Houdini are set to 25fps, I also tried with and without Polygon Soup option. I reimported the Alembic export in Houdini and the frames change correctly. Any idea of what the problem could be ? Cheers Alan PS: I also recreated the scene from scratch and the problem in 3ds Max persist, has anybody experienced the same issue ? FlameMesh.hip Edited April 22, 2015 by alanbogana Quote Link to comment Share on other sites More sharing options...
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