Juzwa Posted May 6, 2015 Share Posted May 6, 2015 (edited) Hi, I have multiple emitters im my scene. Every each is different. And I need for the particles to follow the emitters by the name attribute. I guess popattract is the best choice. However I don't know what to do next. I guess some expression in VEX would be nice. Here is an example file popAttract.hip Edited May 6, 2015 by Juzwa Quote Link to comment Share on other sites More sharing options...
anim Posted May 9, 2015 Share Posted May 9, 2015 here is an example, each particle follows geometry with it's own name popAttract_fix.hip 1 Quote Link to comment Share on other sites More sharing options...
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