Jump to content

POPs: particles follow object by the name attribute


Juzwa

Recommended Posts

Hi, 

 

I have multiple emitters im my scene. Every each is different. And I need for the particles to follow the emitters by the name attribute.

 

I guess popattract is the best choice. However I don't know what to do next. I guess some expression in VEX would be nice. 

 

Here is an example file

popAttract.hip

Edited by Juzwa
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...