mightcouldb1 Posted May 28, 2015 Share Posted May 28, 2015 I would like to only replicate particles if their impulse is high enough. Maybe the impulse creates more particles when it is more intense. Any ideas? The best I could come up with was using the impact data to drive a second pop sim that creates the additional particles. Would be nice to contain this in one dop net. Best, Quote Link to comment Share on other sites More sharing options...
wateryfield Posted May 28, 2015 Share Posted May 28, 2015 I would like to only replicate particles if their impulse is high enough. Maybe the impulse creates more particles when it is more intense. Any ideas? The best I could come up with was using the impact data to drive a second pop sim that creates the additional particles. Would be nice to contain this in one dop net. Best, I agree with your idea, in sopsolver use impacts to replicate particles, then merger them. Quote Link to comment Share on other sites More sharing options...
mightcouldb1 Posted May 28, 2015 Author Share Posted May 28, 2015 Well... This helps a bit... https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=172765&sid=aa573746a5a7049fe80bd83102fdf851 Using the sop solver in the same dop network to modify the geo by adding points is the chosen method. Now that I can actually access the impact data... I thought I was going crazy for a minute :) Quote Link to comment Share on other sites More sharing options...
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