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Increase volume density post-sim and write change to VDB


lloydwood

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Hello,

 

I'm having problems with VDB output not respecting my volume density changes.

 

I have a pyro sim that is looking nice but is a little low in density. Boosting the density with a Volume Mix SOP set to: Mix Method - User, Value - $V*10 boosts it up in the viewport. I then convert the volumes to VDB volumes with the Converty VDB SOP and write the result to disk. When I load the VDB back in and Visualize Volume SOP it's as if I never used the Volume Mix SOP at all.

 

I can't figure out what's going wrong here. Has anybody else had this issue?

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It might just be a problem related to the way you are visualizing it. By default the volume visualization SOP apply a ramp clamped between 0 and 1 to the density visualization. If you just change this drop down form "Clamped Ramp" to "No Ramp" you should be good to go. If this is not working, post a simple scene of the problem so I can take a closer look at what's going on.

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