squardis Posted June 1, 2015 Share Posted June 1, 2015 Hi, I have a problem with my glue constraint. After the ball hits the wall it looks like all bricks freezes. Does anyone know what happens? thnx fracturing test_001.hipnc Quote Link to comment Share on other sites More sharing options...
anim Posted June 1, 2015 Share Posted June 1, 2015 the expression in your constraintnetwork1/Data Options/Owerwrite with SOP parameter is wrong so it doesn't properly evaluate depending on your houdini version you can either lay down new constraintnetwork DOP and replace your current one (or just an expression from new one) or you can just type there some simple hscript expression like $SF==1 1 Quote Link to comment Share on other sites More sharing options...
squardis Posted June 1, 2015 Author Share Posted June 1, 2015 the expression in your constraintnetwork1/Data Options/Owerwrite with SOP parameter is wrong so it doesn't properly evaluate depending on your houdini version you can either lay down new constraintnetwork DOP and replace your current one (or just an expression from new one) or you can just type there some simple hscript expression like $SF==1 THNX!!!! $SF==1 did it for me. Strange though!!! Its the H14.0.201.13 default expression Quote Link to comment Share on other sites More sharing options...
anim Posted June 1, 2015 Share Posted June 1, 2015 There was a bug in that expression (that's why I mentioned it depends on the version you are using) Friday, January 16, 2015 Houdini 14.0.216: Fixed a bug in the default expression for the Overwrite with SOP parameter on Constraint Network DOP, which caused the constraint network geometry to be re-imported after the first frame even if it wasn't time dependent. 1 Quote Link to comment Share on other sites More sharing options...
IIBit Posted June 28, 2015 Share Posted June 28, 2015 I'm glad I did a search before I asked my question. Thanks for the tip! Quote Link to comment Share on other sites More sharing options...
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