cmymc Posted June 6, 2015 Share Posted June 6, 2015 (edited) Hello there, I was doing some experiments with muscle/metaball capturing. And I ran into such a situation that the result of Capture Layer Paint (the upper snapshot) and Capture Mirror (the lower snapshot) don't match. It seems that all the points painted with opacity > 0 are scaled up to opacity 1 but I don't know why. I've attached my .hipnc file if that can help you solve my issue. Cheers. untitled.hipnc Edited June 6, 2015 by cmymc Quote Link to comment Share on other sites More sharing options...
edward Posted June 7, 2015 Share Posted June 7, 2015 I think CaptureMirror always normalizes all the weights so that all influences in each point sum to 1. Quote Link to comment Share on other sites More sharing options...
anim Posted June 7, 2015 Share Posted June 7, 2015 it's just a color visualization that shows weights as normalized the actual captured data is correct, just mirrored data values without any postprocessing you can append another capturelayerpaint to just recompute visualization to see it correctly your DeformMuscle node should work correctly though anyway maybe worth submitting a bug about that color normalization Quote Link to comment Share on other sites More sharing options...
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